interface & design — #
Daniel Hooper has a great idea for how to make typing better on an iPad
design & technology — #
I Redesigned My Software. Users: Thrilled. Conversion Rates: Up. Sales: Unchanged.
design & politics — #
- Start with needs
- Do less
- Design with data
- Do the hard work to make it simple
- Iterate. Then iterate again.
- Build for inclusion
- Understand context
- Build digital services, not websites
- Be consistent, not uniform
- Make things open: it makes things better
design & business — #
Christian Lindholm via Om Malik: The of course principle of design
Most companies (including web startups), he said, are looking to “wow” with their products, when in reality what they should be looking for is an “‘of course’ reaction from their users.”
politics & design — #
Fox Still Struggling With Basic Chart Concepts: Gas Price Edition
business & design — #
Surprise surprise: Consumers Shun Products From Disliked Firms
design & business — #
Why most UX is shite is a bit reductionist but gets to the right conclusion: great ux comes from great organizations.
design & maps — #
MapBox offers a way to “turn numbers, statistics, and everyday records into meaningful visualizations.”
design — #
The Truth: Creativity Comes From Blending Dissonant Goals Into Radical Harmony
design & culture — #
Do Designers Actually Exploit The Poor While Trying To Do Good?
Whether you’re a fan of design research in the field—or more sympathetic to that audience member—you can’t gloss over the issue. Who is the best poised to bring innovation to the developing world? Big corporations that are already rich? Or people living in the countries themselves? Do big corporations bring better standards of living, or simply sugared water and useless doodads?